Originally posted by Morbid Angel
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Originally posted by zeronove
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UPDATE:
In the meantime I've changed the multiplier from my "camera flash" hehehe (the vray light behind the camera) from 30 to 45. I changed the vraylightmtl multiplier down to 3 (but considering putting it even further down to 1). I've changed camera exposure shutter to 225 and iso 200. I brought DOWN brute force subdvis from 64, down to 16. Strangely bringing down brute force subs didn't effect the noise much and it looks almost a little less noisy (maybe due to the other settings I've changed that I mentioned)
AND
render times so far is DOWN from 1 hour 29 minutes, down to 28 minutes. So now just to clean the noise it seems. In the GI render element there is more noise however, but in beauty pass it looks slightly cleaner than before.
So to clean the beauty pass what do you suggest? maybe this:
- INCREASE material subdivs
- remove direct light from vraylightmtl
- decrease dmc and sampler from 0.005 down to 0.003
?
Your thoughts?
P.S. Most of the interior scenes I do nowadays consist of places being lit mostly by CURVED COVE lighting, that's why I use VRayLightmtl. It takes too long to devide a 50 meter curve into a hundred 500mmX40mm vraylights especially if the curve isnt a normal curve, but some irratic curve going all over the place. Then there are also mutli level cove lights sometimes up to 4 or 5 steps one above another (not in this scene however)
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