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environment background seen through none refractive object

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  • environment background seen through none refractive object

    Hi,

    I have a simple scene where an object that has no reflection or refraction is placed over a viewport background. The background map is also in the 3ds Max environment. The background map is set to screen as I want to be visible within the render. However when I render you can see the background through the object. it is as if the object is transparent but it is not.

    Any ideas?

  • #2
    It is the same issue that is mentioned here http://forums.cgarchitect.com/63284-...y-objects.html

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    • #3
      You need to specify a different map or color to be used as the GI environment.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Yeah I figured that out in the end. Can I ask why you need to do that though?

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