Originally posted by Crayox13
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Scene with darker colours is so noisy
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I use -3 -1 too, but 80 still gave me blotches. I can try your settings just to see, but I think hsph 80 is not enough for this scene. Also won't interp samples 30 smooth the details too much? I don't like increasing it. Maybe I should leave hsph 110 and change clr, nrm, dst thresholds? though I'm not good with those.
Here is what hsph 110 looks like. The left dark wall with plants is still not perfect, but ok.Last edited by Crayox13; 22-05-2012, 12:50 AM.www.hrvojedesign.com
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Could you please send your scene to vray@chaosgoup.com and we will investigate what cause this splotches.
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www.hrvojedesign.com
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Hi,
In your case, the Global Illumination samples are not enough for the darker parts of the scene and produce splotches, especially when using V-Ray Sky map in the V-Ray environment slot.
We can advise you to lower the "Adaptive Amount" value and increase the minimum samples. This will increase the render time, but the result will be better. As an example we have the attached render with settings: Adaptive Amount (0.45); Min. Samples (30);
Note that V-Ray 2.0 has many improvements in this area, you can find more information about it at: http://www.spot3d.com/vray/help/200R...ate_to_1_5.htm
in "Changes to the Adaptaive DMC" part.
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I thing that the quality of the render with these settings is acceptable. Also you can try an approach with rectangular V-Ray lights (with Skylight portal option) behind your windows, or another one - with Dome light /with sky texture/, instead of the V-Ray environment map. You can test these options and find what will be the most suitable for your workflow.
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