Curious if anyone has had any luck rendering Krakatoa Voxels with Vray. From Thinkbox's site: Krakatoa MX 2.0 introduced a ray-marcher that could render within other renderers that support the native 3ds Max Atmospherics sub-system like VRay. As I understand we should be able to render Krakatoa elements within a Vray environment removing the need for compositing Krakatoa passes on top.
Following the Thinkbox tutorials, I'm bringing in particles created in realflow with the .PRT Loader. Seems no matter what I do they always render black with VRay, but work in Scanline. Scenes lit with Vray Sun/Sky and physical camera, all exposed and rendering correctly.
Following the Thinkbox tutorials, I'm bringing in particles created in realflow with the .PRT Loader. Seems no matter what I do they always render black with VRay, but work in Scanline. Scenes lit with Vray Sun/Sky and physical camera, all exposed and rendering correctly.
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