I cannot seem to get this to comp properly. There is always a faded edge to the area I need to comp over the original footage. I've tried rendering the object black and setting the fade colour to white but the original sphere fade RGB output fades to white as well so how do I comp that ?
Edit: I also output the original RGB pass with an alpha when using vrayspherefade but this does not help either. I would have thought it could be setup so that the alpha of the sphere areas would just fade out and you could then just comp straight over the original footage.
Edit: I also output the original RGB pass with an alpha when using vrayspherefade but this does not help either. I would have thought it could be setup so that the alpha of the sphere areas would just fade out and you could then just comp straight over the original footage.
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