Hi
I'm getting artifacts with refraction and motion blur when the object and camera are moving together through the scene(fig 1)
Everything is as I would expect without motion blur enabled(Fig2) and when only the object or camera are moving(Fig3) but when they move together they generate this artifact, I have tried everything I can think of geometry wise importing exporting, attaching to a box, motion blur samples, edit mesh, edit poly, reset xforms scene scale etc...this is a default sphere with a shell so mesh is clean, very simple glass shader.
Any ideas would be great as at the moment it seems I can't have the object and camera moving through the scene together with motion blur on.
Rendered in Max 2012/Vray 2.30.01
I'm getting artifacts with refraction and motion blur when the object and camera are moving together through the scene(fig 1)
Everything is as I would expect without motion blur enabled(Fig2) and when only the object or camera are moving(Fig3) but when they move together they generate this artifact, I have tried everything I can think of geometry wise importing exporting, attaching to a box, motion blur samples, edit mesh, edit poly, reset xforms scene scale etc...this is a default sphere with a shell so mesh is clean, very simple glass shader.
Any ideas would be great as at the moment it seems I can't have the object and camera moving through the scene together with motion blur on.
Rendered in Max 2012/Vray 2.30.01
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