Hi,
I have a scene with several xRefs and the distributed rendering gives me black buckets. The cameras and lights are native to the scene file with the geometry referenced in. All xRefs are network paths. The rendering works fine when I turn distributed rendering off. Any ideas?
Many thanks
Joerg
I have a scene with several xRefs and the distributed rendering gives me black buckets. The cameras and lights are native to the scene file with the geometry referenced in. All xRefs are network paths. The rendering works fine when I turn distributed rendering off. Any ideas?
Many thanks
Joerg
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