My system is a 16GB memory at 64bitMax.
When VRayVFB is turned ON and the rendering of the simple scene (no GI, no object, no element),
16000 x 11184 can do a rendering.
16000 x11185 cannot do a rendering. VRayVFB freezes.
This is the same behavior at VRayVFB on VRay3dsMax, VRayMaya, and VRayRhino.
What is this difference?
Simple insufficient memory? (But it does not seem to have used up all memories.)
or limit of VRayVFB?
When VRayVFB is turned ON and the rendering of the simple scene (no GI, no object, no element),
16000 x 11184 can do a rendering.
16000 x11185 cannot do a rendering. VRayVFB freezes.
This is the same behavior at VRayVFB on VRay3dsMax, VRayMaya, and VRayRhino.
What is this difference?
Simple insufficient memory? (But it does not seem to have used up all memories.)
or limit of VRayVFB?
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