Hi all
OK so I need the VRayEnvironmentFog to just be VRayFog
if that is possible? In other words I only want fog in the beam of my light. Kinda like Volumetric lights work in max with scanline and standard lights.
Is this at all possible?
OK so I need the VRayEnvironmentFog to just be VRayFog

Is this at all possible?
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