I am having an issue with V-Ray plane in that I can see a distinct horizon line. I know I can raise the camera to compensate, but am happy with the angle on the product already. I also have tried putting the plane on a 5 degree angle to the camera, but it changes the gradient falloff. I've also tried two planes, one flat, and the other at an angle, but again, I can see the horizon line. Short of creating a standard cove object, is there a way to eliminate the line that the plane causes? ("Horizon" is unchecked on the camera btw).
Thanks!
Thanks!
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