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aliased edges where model meets background
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this is a pretty common effect. If you have a high float value where there is white, you will get aliased edges, because its difficult to produce smooth edge there. There is two options you can have, one render with color clamping of 1, that will kill your float values and produce smoother edges, or render with the white as a sep render element and lay them over in comp.
Ideally you would have bloom like effects there where the light is very bright in camera so you wouldn't see those edges like that in realworld.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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