Hi Vlado,
I used 4 days of my life and I don't understand what's the problem... I don't know if the problem is 3ds max or VRay.
The scene, as usual is an outdoor, very complex, with a lot of proxy, Multiscatter, high res textures etc...
But, with max 2011, I do more complex scene. In my opinion is not he biggest scene I did.
Anyway, I try to render the scene for the final output, but every time, with my workstation, I had a crashed!
I check the task manager and 3ds max crashes when I had 19-20 GB of occupied RAM. But I've 24 GB RAM.
This is the first time that I use 3ds max 2013 and this file is a full, new 2013 project.
I delete all displacement, I convert a lot of geometry (roof, fences) in a proxy, nothing.
So, one by one, I tried all the layer. But, with half of layers off and 15 GB of occupied RAM, I had crash during the first 4-5 sec of LC calculation
I spent hours and hour and a lot of my hairs, but when 3ds max try to exceed 19-20 GB, I had a crash (also with BB in another node)
I was very frustrated... 4 days and no idea what I can do! I try all, all , ALL . FOr example, if I load the scene with nitrous, I have 9 GB of RAM occupied, in DX only 5 GB.
But at the end, during the rendering, the amount of occupied ram is the same.
So, my last chance was install 3ds max 2011. With this version I remember I had 24.2 GB RAM some disk swapping, but I can render a very big scene without problem.
Ok, after another half day (install 3ds max 2011, all the script, plugins etc...) the magic!!! I saved the file in 2011 format, without any changes and I can render the scene and I have 19 GB occupied without crash!
So, my question is: is the problem in 3ds max 2013 or in VRay for 3ds max 2013? I know also that the problem could be in multiscatter.
Tell me that you have an idea, because I'm very frustrated
I used 4 days of my life and I don't understand what's the problem... I don't know if the problem is 3ds max or VRay.
The scene, as usual is an outdoor, very complex, with a lot of proxy, Multiscatter, high res textures etc...
But, with max 2011, I do more complex scene. In my opinion is not he biggest scene I did.
Anyway, I try to render the scene for the final output, but every time, with my workstation, I had a crashed!
I check the task manager and 3ds max crashes when I had 19-20 GB of occupied RAM. But I've 24 GB RAM.
This is the first time that I use 3ds max 2013 and this file is a full, new 2013 project.
I delete all displacement, I convert a lot of geometry (roof, fences) in a proxy, nothing.
So, one by one, I tried all the layer. But, with half of layers off and 15 GB of occupied RAM, I had crash during the first 4-5 sec of LC calculation
I spent hours and hour and a lot of my hairs, but when 3ds max try to exceed 19-20 GB, I had a crash (also with BB in another node)
I was very frustrated... 4 days and no idea what I can do! I try all, all , ALL . FOr example, if I load the scene with nitrous, I have 9 GB of RAM occupied, in DX only 5 GB.
But at the end, during the rendering, the amount of occupied ram is the same.
So, my last chance was install 3ds max 2011. With this version I remember I had 24.2 GB RAM some disk swapping, but I can render a very big scene without problem.
Ok, after another half day (install 3ds max 2011, all the script, plugins etc...) the magic!!! I saved the file in 2011 format, without any changes and I can render the scene and I have 19 GB occupied without crash!
So, my question is: is the problem in 3ds max 2013 or in VRay for 3ds max 2013? I know also that the problem could be in multiscatter.
Tell me that you have an idea, because I'm very frustrated
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