if i create a position pass with the sampler info texture i have the problem that i get it z-up...
but i need a y-up pass for the nuke PositionToPoint node...
my cam in nuke is also y-up...
any ideas...?
but i need a y-up pass for the nuke PositionToPoint node...
my cam in nuke is also y-up...
any ideas...?
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