Hi there,
I am uring Render To Texture and trying to render the VrayDiffuseFilter of an unwrapped mesh.
There are artefacts on the render. I tried multiple times but it always renders strange.
Other than this, there seems to be also some kind of shading on the image though it is the VrayDiffuseFİlterMap.
I render to MFB. Couldn't find a way to render to VFB.
GI is off.
There are the only default lights in the scene.
Shadows are off from the Global Switches.
Is this a known issue?
Or am I doing something wrong?
I am uring Render To Texture and trying to render the VrayDiffuseFilter of an unwrapped mesh.
There are artefacts on the render. I tried multiple times but it always renders strange.
Other than this, there seems to be also some kind of shading on the image though it is the VrayDiffuseFİlterMap.
I render to MFB. Couldn't find a way to render to VFB.
GI is off.
There are the only default lights in the scene.
Shadows are off from the Global Switches.
Is this a known issue?
Or am I doing something wrong?
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