Hi everyone.
I have a general problem with layered glass. Every layer is getting darker and darker - even if I do not look through them - they are just stacked behind each other, all sharing the same material. See the image of a simple scene - some blocks with a fully refractive material and a pure white environment color, no GI, no gamma-correction or anything.
I know in finalRender there was an option to define the energy loss for each tracing, but I do not find this kind of option in VRay.
But I´m not sure if it is a tracing-problem, because in the image the block in the back is the darkest - even if two rays should be enough to trace through the surfaces to fully see the background.
Setting every cutoff possible to zero and cranking up the "Max Depths" for reflections and refractions does not solve the problem...
...well, cranking up the "Max Depths" (e.g. 200) at least does something, but it makes it more and more weird...
Anyone any suggestions?
Is it possible to let´s say trace through 100 sheets of glass without loosing energy?
I also added a simple test-scene...
Thank you and kind regards.
Sascha
I have a general problem with layered glass. Every layer is getting darker and darker - even if I do not look through them - they are just stacked behind each other, all sharing the same material. See the image of a simple scene - some blocks with a fully refractive material and a pure white environment color, no GI, no gamma-correction or anything.
I know in finalRender there was an option to define the energy loss for each tracing, but I do not find this kind of option in VRay.
But I´m not sure if it is a tracing-problem, because in the image the block in the back is the darkest - even if two rays should be enough to trace through the surfaces to fully see the background.
Setting every cutoff possible to zero and cranking up the "Max Depths" for reflections and refractions does not solve the problem...
...well, cranking up the "Max Depths" (e.g. 200) at least does something, but it makes it more and more weird...
Anyone any suggestions?
Is it possible to let´s say trace through 100 sheets of glass without loosing energy?
I also added a simple test-scene...
Thank you and kind regards.
Sascha
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