Hi all,
quick query, just wondering if there are any quick tips on how to approach an animation with some moving objects (car, doors opening etc) and lights going on (moving into a building) without going down the Brute force route as this is a full HD animation and we have only a small amount of machines at our disposal.
I have rendered parts with the usual multi frame incremental method (on frames that dont have the animated objects) but the lights come on over 600 odd frames so if we have to go bruteforce it would take a long time and not really match the look at feel exactly...
any ideas on my most efficient method...
thanks in advance.
g
quick query, just wondering if there are any quick tips on how to approach an animation with some moving objects (car, doors opening etc) and lights going on (moving into a building) without going down the Brute force route as this is a full HD animation and we have only a small amount of machines at our disposal.
I have rendered parts with the usual multi frame incremental method (on frames that dont have the animated objects) but the lights come on over 600 odd frames so if we have to go bruteforce it would take a long time and not really match the look at feel exactly...
any ideas on my most efficient method...
thanks in advance.
g
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