Hi all
Not sure if this is a bug or intentionally made like this:
I'm getting different results between my system units as mm and meter. For a while I've been using meter as system units, because my scenes are getting larger and larger. However I'm having issues when doing closeups of areas where there are small objects such as shrubs or grass in that they don't produce any shadows!
So I did some tests:
mm vs m system units. In both cases display units is set to mm. In both scenes, objects are the same sizes and positioned at same world coordinates.
Meter:
In this scene everything is at default. Sun shadow bias default for m is 200mm and photon emit radius is 50000mm. For my small object 3mmX3mmX200mm I get NO SHADOWS. For the bigger object the shadows are a bit fussy at the edges

Change the shadow bias to 0.2mm and I get SHADOWS, but still fussy edges

MM:
In this scene everything is at default. Sun shadow bias default for mm is 0.2mm and photon emit radius is 50mm. For my small object 3mmX3mmX200mm I get SHADOWS. For the bigger and smaller objects the shadows are crisper at the edges

Change the shadow bias to 200mm and I get NO SHADOWS, but still crisper edges

Conclusion?
The results seem similar with same settings, except for the crispness of the shadows. Why would defaults be different between m and mm and thus produce different results? Is this expected or a bug?
Not sure if this is a bug or intentionally made like this:
I'm getting different results between my system units as mm and meter. For a while I've been using meter as system units, because my scenes are getting larger and larger. However I'm having issues when doing closeups of areas where there are small objects such as shrubs or grass in that they don't produce any shadows!
So I did some tests:
mm vs m system units. In both cases display units is set to mm. In both scenes, objects are the same sizes and positioned at same world coordinates.
Meter:
In this scene everything is at default. Sun shadow bias default for m is 200mm and photon emit radius is 50000mm. For my small object 3mmX3mmX200mm I get NO SHADOWS. For the bigger object the shadows are a bit fussy at the edges
Change the shadow bias to 0.2mm and I get SHADOWS, but still fussy edges
MM:
In this scene everything is at default. Sun shadow bias default for mm is 0.2mm and photon emit radius is 50mm. For my small object 3mmX3mmX200mm I get SHADOWS. For the bigger and smaller objects the shadows are crisper at the edges
Change the shadow bias to 200mm and I get NO SHADOWS, but still crisper edges
Conclusion?
The results seem similar with same settings, except for the crispness of the shadows. Why would defaults be different between m and mm and thus produce different results? Is this expected or a bug?
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