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  • LUT display

    Hi!

    I'm currently working on a feature film project and we have an issue displaying the LUT in the VrayFramebuffer.
    It is displayed correctly in Nuke, but in the Framebuffer the image gets black. When I push the exposure up only some pixels are visible.
    We are working on Vray 2.30.01 for 3DSMAX 2012 (Product Update 10) and on most workstations Geforce GTX cards are installed.
    We have a Quadro gfxcard on one workstation and there the lut is displayed correctly, but only one time, after changing the LUT
    it is the same issue.

    Kind regards
    Fikret Yildirim

  • #2
    Would it be possible to send us sample Max-scene , LUT-profile and Nuke file.
    Thank you very much in advance.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      We just tried displaying the LUT on the latest Vray for 3DSMAX Version, it's the same problem. In Vray for Maya and Nuke the LUT is displayed correctly. I've sent the LUT file to Vlado already.
      Thank you!

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      • #4
        Problem Solved! Just in case someone else is also struggling with the same problem. You have to set the decimal symbol of windows to "." Thanks Vlado!

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