Take a peak at this image...

the brute force sphere looks how I'd expect, good definition in the bump. But the Irradiance Map sphere looks like the bump is pasted on, almost like the bump isn't actually being affected at all by the lighting.
Is there any way to get the irradiance map sphere to look more like the brute force sphere without taking the time hit? Thanks.
- Neil
the brute force sphere looks how I'd expect, good definition in the bump. But the Irradiance Map sphere looks like the bump is pasted on, almost like the bump isn't actually being affected at all by the lighting.
Is there any way to get the irradiance map sphere to look more like the brute force sphere without taking the time hit? Thanks.
- Neil
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