After my recent track record of having problems that only happen on my system I am quite resistant to post another problem but oh well.
I'm currently having the problem that I get noticeable gamma difference from the render nodes compared to my workstation. But it only happens if the texture is mapped to certain objects.
This problem happens in vray 2.4 and 3.0.
In the screenshot you can see both the podest and box have the same material applied. But only on the podest I get those weird bucket differences which messes with the ground reflection. ( the dark buckets are from my local workstation)
It tried opening a new scene merging the objects and sending the job from a different workstation but the problem persists.
Cheers,
Ralph
I'm currently having the problem that I get noticeable gamma difference from the render nodes compared to my workstation. But it only happens if the texture is mapped to certain objects.
This problem happens in vray 2.4 and 3.0.
In the screenshot you can see both the podest and box have the same material applied. But only on the podest I get those weird bucket differences which messes with the ground reflection. ( the dark buckets are from my local workstation)
It tried opening a new scene merging the objects and sending the job from a different workstation but the problem persists.
Cheers,
Ralph
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