Hi,
I've had an odd png transparency issue during an animated sequence...
The signage on the left wall of this image is a png, and at this angle it works fine:
https://dl.dropboxusercontent.com/u/...terior3609.jpg
However, once you move away from it, the transparency turns black as in this image:
https://dl.dropboxusercontent.com/u/...terior3949.jpg
Also, the lightbulbs haven't rendered correctly, while they render fine in still renders.
Could these issues have something to do with the secondary ray bias? I'd set it to 0.01 to try and fix a geometry issue.
Cheers,
Nat.
I've had an odd png transparency issue during an animated sequence...
The signage on the left wall of this image is a png, and at this angle it works fine:
https://dl.dropboxusercontent.com/u/...terior3609.jpg
However, once you move away from it, the transparency turns black as in this image:
https://dl.dropboxusercontent.com/u/...terior3949.jpg
Also, the lightbulbs haven't rendered correctly, while they render fine in still renders.
Could these issues have something to do with the secondary ray bias? I'd set it to 0.01 to try and fix a geometry issue.
Cheers,
Nat.
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