Hi,
i just discovered that color correcting VrayDirt map using output map does not seem to work in 2.40.04. As you can see on the attached picture, output without any modification of VrayDirt is identical to the output of VrayDirt fed through the heavily color mapped output map.
This makes me very anxious realizing all my renders i did with 2.40.04 were rendered wrong (i wondered where all the detail went) and that all my materials i did while using 2.40.04 will look very different once this gets fixed. I used VrayDirt fed through Output map a LOT for creating procedural materials...
I will have to fix a lot of stuff on the large project i am currently working on, let alone fix will probably take ages before next Vray 2 version is released... :/
I am attaching also the scene
EDIT: Forgot to add it is on Max 2014 SP3
EDIT2: Just to double check it is really Vray issue, and not 3ds Max issue, i created the same scenario with Mental Ray and everything worked the way it should.
EDIT3: Does not work though Color Correction node either.
i just discovered that color correcting VrayDirt map using output map does not seem to work in 2.40.04. As you can see on the attached picture, output without any modification of VrayDirt is identical to the output of VrayDirt fed through the heavily color mapped output map.
This makes me very anxious realizing all my renders i did with 2.40.04 were rendered wrong (i wondered where all the detail went) and that all my materials i did while using 2.40.04 will look very different once this gets fixed. I used VrayDirt fed through Output map a LOT for creating procedural materials...
I will have to fix a lot of stuff on the large project i am currently working on, let alone fix will probably take ages before next Vray 2 version is released... :/
I am attaching also the scene
EDIT: Forgot to add it is on Max 2014 SP3
EDIT2: Just to double check it is really Vray issue, and not 3ds Max issue, i created the same scenario with Mental Ray and everything worked the way it should.
EDIT3: Does not work though Color Correction node either.
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