I'm currently having the problem that if I use the rendermask (selected option) I get unclean edges as a result for the selected objects. Even if my AA works fine for the rest of the scene.
In the example screenshots I rendered 3 boxes in all gray and than changed the bigger box to be red and reflective. I marked a few of the error spots. In the second screenshot I rendered the whole image again with the big box still having the changed material. Do I have to change some settings if I use the render mask feature?
*edit* the images appear a bit blurry because they are not displayed at 100%.
In the example screenshots I rendered 3 boxes in all gray and than changed the bigger box to be red and reflective. I marked a few of the error spots. In the second screenshot I rendered the whole image again with the big box still having the changed material. Do I have to change some settings if I use the render mask feature?
*edit* the images appear a bit blurry because they are not displayed at 100%.
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