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GI pass issue with thinkbox Deadline

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  • GI pass issue with thinkbox Deadline

    Hello ChaosGroup

    we got a GI pass issue with thinkbox Deadline

    This is incorrect GI pass img

    Click image for larger version

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    we often use Tiles Render with Deadline

    like this
    Click image for larger version

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    we submit Render job to deadline

    when deadline start rendering it render speed is very very very slow

    we compare with local render GI pass

    Click image for larger version

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    we are not so sure issue come form Vray or Deadline

    the issue File has already sent

  • #2
    the issue File has already sent
    Thank you, we will check the ticket now and reply to you as soon as possible.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      thank your reply

      we checked the ticket

      it is the "Deadline's tile rendering" without any V-Ray Distributed rendering

      Comment


      • #4
        we use simply test and clarify what happen with deadline

        override scene with simply mat

        like this:
        Click image for larger version

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        we test two difference GI method

        First one is Brute Force and Light cache

        other one is Irradiance map and Light cache

        BF+LC
        it seems like some slaves get stuck in Prepraring scene stage
        other slaves is rendering with slow speed


        here are local slave status
        Click image for larger version

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        other one
        Irradiance + LC
        it get suck in final bucket
        Click image for larger version

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        here are local slave status
        Click image for larger version

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ID:	851444

        hope help anything
        Attached Files

        Comment


        • #5
          Thank you for your details.
          We are doing some tests now and will reply to the ticket as soon as we have any information about this issue.
          Tashko Zashev | chaos.com
          Chaos Support Representative | contact us

          Comment


          • #6
            hello

            we have tested same issue for a while

            we notice one thing about this issue

            difference GI turn on or off

            GI turn off with local render

            Click image for larger version

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            GI turn off with Slave render

            Click image for larger version

Name:	SlaveWithoutGI.jpg
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            both of render time are very close (the test look like work fine with deadline)

            so we guess GI turn on could be cause some bug or something

            hope help anything

            Comment


            • #7
              Hello again,

              Have you received our last reply from the ticket system?
              The slow down appears because Deadline calculates Light Cache for the entire image for each tile. So if you have for example 60 tiles Deadline will force Vray to calculate 60 times Light Cache not only for the current tile but for the whole image. In order to avoid that please pre-calculate LC before submitting the scene to the Deadline and load it from file. With that setup the slowdown wouldn't appear.
              The latest versions of Deadline already has a support for Vray Distributed Rendering - this would be even better solution than Tiled-Rendering , have you tried it ?
              Svetlozar Draganov | Senior Manager 3D Support | contact us
              Chaos & Enscape & Cylindo are now one!

              Comment

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