Vray 3.003 3dsmax 2014 Windows Vista/7/8 mixed. All our older 8 core (2Xeon x 4) 2007/2008 MacPro renders a animated camera constant slightly rotated (1-2 degree around camera-view-center) compared to all newer Workstations/Render nodes.
On all Windows versions (Vista/7/8 all x64)
Rendered frame by frame over Backburner.
Embree on/off don't change sth.
On multiple independent scenes.
Free 3dsmax standard Cam.
MacPros 12 core (2 x 6) and Dells 16 core (2x render consistent right (camera rotated as intended).
Yes it is as strange as it sounds.
Will prepare scene, haven't got spare time till now.
On all Windows versions (Vista/7/8 all x64)
Rendered frame by frame over Backburner.
Embree on/off don't change sth.
On multiple independent scenes.
Free 3dsmax standard Cam.
MacPros 12 core (2 x 6) and Dells 16 core (2x render consistent right (camera rotated as intended).
Yes it is as strange as it sounds.
Will prepare scene, haven't got spare time till now.
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