I have a strange issue. I've had it on two completely separate scenes. I've been playing around with the DMC image sampler CLR thresh. Then, on a test render certain buckets are producing more noise than others so I have squares of noisy areas and squares that are clean. I think the last time this happened I deleted the vray dome light and created a new one and copied the same texture into the texture slot. This seemed to resolve the issue and all buckets were noise free. I play around again the threshold ( i think that is all I tinker with) and about 2-3 test renders later the odd bucket noise issue is back.
Is this a known bug because I'm pretty sure vray shouldn't be doing this ?
Is this a known bug because I'm pretty sure vray shouldn't be doing this ?
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