Hi.
Rendering a scene at production size 5k wide and with vray displacement on one object (water but non refractive). All network maps are pathed correctly and all specular on lights are turned off. It is a pretty simple scene using a vray dome and 360 environment map (done map size set to 7k).
It breezes through the light cache (3k) and 3 out of the 4 irradiance passes. However, on the final irradiance pass, it hangs on one single bucket. There are no vray fault messages apart from sub pixel mapping.
Dynamic memory set to 18000.
software - Windows 7, Max design 2014, vray 3.0.
hardware - 2 x Xeon 2.67ghz 24gbRAM 64bit operating system
Has anyone experienced similar problems and is there a fix.
Rendering a scene at production size 5k wide and with vray displacement on one object (water but non refractive). All network maps are pathed correctly and all specular on lights are turned off. It is a pretty simple scene using a vray dome and 360 environment map (done map size set to 7k).
It breezes through the light cache (3k) and 3 out of the 4 irradiance passes. However, on the final irradiance pass, it hangs on one single bucket. There are no vray fault messages apart from sub pixel mapping.
Dynamic memory set to 18000.
software - Windows 7, Max design 2014, vray 3.0.
hardware - 2 x Xeon 2.67ghz 24gbRAM 64bit operating system
Has anyone experienced similar problems and is there a fix.
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