Hello after 2 hours of rendering in progressive mode in BF+BF, there is no noise but some sploches like with LC+ IR method!
Should I increase the light subdivision and material subdivision to get rid of it?
thanks
Edit: Increasing BF/Light/Material and texture to 200 subdivision didn't solved the problem.
Should I increase the light subdivision and material subdivision to get rid of it?
thanks
Edit: Increasing BF/Light/Material and texture to 200 subdivision didn't solved the problem.
Comment