I've got an image that I'm working on where there are several areas that look really mottled in areas that should be pretty plane looking. I tried switching to Brute Force for the primary and that looks like it fixed the issues, but the renders then become a lot more grainy looking and excruciatingly slow! I also replaced the affected area material (ie. wall paint) with a very basic VRay material and diffuse color. Still no luck.
Any suggestions for getting rid of the mottling look while maintaining decent render times would be appreciated. Thanks!
VRay Preset.zip
Any suggestions for getting rid of the mottling look while maintaining decent render times would be appreciated. Thanks!
VRay Preset.zip
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