I've got an image that I'm working on where there are several areas that look really mottled in areas that should be pretty plane looking. I tried switching to Brute Force for the primary and that looks like it fixed the issues, but the renders then become a lot more grainy looking and excruciatingly slow! I also replaced the affected area material (ie. wall paint) with a very basic VRay material and diffuse color. Still no luck.
Any suggestions for getting rid of the mottling look while maintaining decent render times would be appreciated. Thanks!
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VRay Preset.zip
Any suggestions for getting rid of the mottling look while maintaining decent render times would be appreciated. Thanks!
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