I'm running vray 3.007 with max 2014 under win7 with an nvidia card.
I have a scene with an animated object and animated camera
VRAY RT gpu renders the first fame correctly ( in seconds using the GPU )
All other frames are completely black ( alpha channel is also black )
I'm using the default irradiance map / brute force options for GI.
The irradiance map preset is set to 'High - animation' and the mode set to 'single frame'
this has got to be a bug ?
Note:
To hack a fix I back-animated the entire world to move while the camera remained static. The scene renders ok even with animated lights... but as soon as I animate the camera the render fails with black frames
I have a scene with an animated object and animated camera
VRAY RT gpu renders the first fame correctly ( in seconds using the GPU )
All other frames are completely black ( alpha channel is also black )
I'm using the default irradiance map / brute force options for GI.
The irradiance map preset is set to 'High - animation' and the mode set to 'single frame'
this has got to be a bug ?
Note:
To hack a fix I back-animated the entire world to move while the camera remained static. The scene renders ok even with animated lights... but as soon as I animate the camera the render fails with black frames

Comment