Hey everybody,
I am having a serious problem over here.
I animated some objects and as soon as the animation of some modifiers start, there occurs a camera shake, that should not be there.
The first object is being animated with a moving XForm gizmo, affecting a soft selection of some faces,
the second object has 2 bend modifiers on different selections of faces.
I cannot figure out, how to solve this problem.
The animation is rendered in a network of about 10 render nodes, but the shaking is too extreme to figure out if it is produced by some specific nodes or randomly (I guess it's randomly).
I use Vray 2.40.04 with 3ds Max 2013.
Anyone got an idea?
Thank you all in advance.
Joe
I am having a serious problem over here.
I animated some objects and as soon as the animation of some modifiers start, there occurs a camera shake, that should not be there.
The first object is being animated with a moving XForm gizmo, affecting a soft selection of some faces,
the second object has 2 bend modifiers on different selections of faces.
I cannot figure out, how to solve this problem.
The animation is rendered in a network of about 10 render nodes, but the shaking is too extreme to figure out if it is produced by some specific nodes or randomly (I guess it's randomly).
I use Vray 2.40.04 with 3ds Max 2013.
Anyone got an idea?
Thank you all in advance.
Joe
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