I'm trying to use the clipper on some machinery to show the internal workings for an animation. The problem Im having at the moment is when animating the clipper to cut away some of the objects, when the clipper is moving its not capping the holes (I have a separate material assigned to the clipper). Ive tried also using the "use object material" but its still not capping the holes. Only when it stops moving does it correctly display the cut away by capping the holes. Just wondering if this is a known bug and if it might be fixed any time soon? Using 3dsmax 2014 SP5 and V-Ray 3.00.07
I have also noticed that after working on my file for a while and after several test renders the clipper can start producing strange artifacts but if I save and restart max it clears up...
I have also noticed that after working on my file for a while and after several test renders the clipper can start producing strange artifacts but if I save and restart max it clears up...
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