Hi everybody!
I have a problem with the vrayHairMtl. When I use this on a VrayFur, and when i activate the passes on vray, like VrayGlobalIllumination, or VrayReflection, the passes are mixed between her only on the object contains the vrayhairMtl.
For example, the VrayDiffuseFilter Pass for this shader is on the VrayRefractionFilter, or the good pass of VrayGlobalIllumination is in the VrayReflection.
The others objects are in the goods passes but only the objects with the vrayhairMtl shader have passes mixed.
It was already in this situation in vray 2.0, and in Vray 3, it is the same thing.
Thanks for your answer
I have a problem with the vrayHairMtl. When I use this on a VrayFur, and when i activate the passes on vray, like VrayGlobalIllumination, or VrayReflection, the passes are mixed between her only on the object contains the vrayhairMtl.
For example, the VrayDiffuseFilter Pass for this shader is on the VrayRefractionFilter, or the good pass of VrayGlobalIllumination is in the VrayReflection.
The others objects are in the goods passes but only the objects with the vrayhairMtl shader have passes mixed.
It was already in this situation in vray 2.0, and in Vray 3, it is the same thing.
Thanks for your answer
Comment