I've got a stranage problem with a 2-sided material where I'm getting a reflection when I don't think I should be (I don't want one). I've tried everything to get rid of it: turned off raytraced reflections, increased blurriness, rebuilt geometry, checked normals, rebuilt materials, etc. but whatever I do I still get a nice sharp reflection. It's muted because of the glow on the two sided material but it's still noticeable. The image I'm working on is an elevator cab with a glowing ceiling (the ceiling is the 2-sided mtl). See the cropped images below...
RGB color:
Reflection:
2SidedMtl:
Front Material:
At this point I'm just going to leave the reflection because I can't get rid of it. Any ideas what I'm doing wrong or a workaround?
Thanks,
David
P.S. - should add I'm on V-Ray 2.40.02
RGB color:
Reflection:
2SidedMtl:
Front Material:
At this point I'm just going to leave the reflection because I can't get rid of it. Any ideas what I'm doing wrong or a workaround?
Thanks,
David
P.S. - should add I'm on V-Ray 2.40.02
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