I am using the Blowup option in Vray to generate a tiled image:
I can do it successfully using the Max Blowup render. If I try the vray version all I get is a render of the scene at whatever res I have selected.
this is the sample code I am using.
why isn't it creating a blowup render at scrn_x,scrn_y to screen_w,screen_h
I was just using the quick render option till I make up a filename parsing code.
On the topic of filename parsing - how do I set the image out options (like Portable_Network_Graphics bit depth etc.)?
Raj
I can do it successfully using the Max Blowup render. If I try the vray version all I get is a render of the scene at whatever res I have selected.
this is the sample code I am using.
Code:
vr.output_width = test_wd as integer vr.output_height = test_ht as integer vr.output_renderType = 4 vr.output_regxmin = scrn_x vr.output_regymin = scrn_y vr.output_regxmax = scrn_w vr.output_regymax = scrn_h --max quick render
I was just using the quick render option till I make up a filename parsing code.
On the topic of filename parsing - how do I set the image out options (like Portable_Network_Graphics bit depth etc.)?
Raj
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