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Seams problem with Displacement
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Yes, please if you can get me the model and the displacement maps to vlado@chaosgroup.com it will be very very helpful. One of the developers is looking into this right now, so it will be a very good test.
Best regards,
VladoI only act like I know everything, Rogers.
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Looks to me like the old problem of seams not lining up in unwrap...unless you use Ptex or unwrap your model so all seams form straight lines, you will always see seams:
http://polygonspixelsandpaint.tumblr...st/19733351349
At least that´s what I found out and believe me, I´ve been looking for a long time to find an "easy" solution...Last edited by ben_hamburg; 23-10-2014, 03:38 AM.
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Ha, glad to hear you see it like that! Because I always thought that was just an inherent mapping problem and thus ADSK´s problem and we all know how fast they are with providing solutions.... I would indeed prefer to get a solution from the rendering side...
I´ve struggled so often with this problem, that I´m using procedural maps instead of painted ones for displacement whenever possible....
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