Hey,
I had this crash with BerconTile and VRayHDRI in Max 2014. Load up the scene file below and open the material editor (slate). Make sure the material for the object is loaded and then connect the VRayHDRI to the diffuse slot, replacing the Bitmap node. Max exits with a crash every time. If you disable rendering in the material editor then Max crashes when you try to render.
The problem still occurs in the latest 3.10.01 release build.
https://po.laffeycomputer.com/Crash.zip
I included the textures in case they are required.
I had this crash with BerconTile and VRayHDRI in Max 2014. Load up the scene file below and open the material editor (slate). Make sure the material for the object is loaded and then connect the VRayHDRI to the diffuse slot, replacing the Bitmap node. Max exits with a crash every time. If you disable rendering in the material editor then Max crashes when you try to render.
The problem still occurs in the latest 3.10.01 release build.
https://po.laffeycomputer.com/Crash.zip
I included the textures in case they are required.
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