Announcement

Collapse
No announcement yet.

Camera problem

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Camera problem

    Whats going on my cameras ? my vraycam giving different responses.Camera settings cannot be functioned in my viewport ??
    Attached Files
    http://facebook.com/Avisgrafik

  • #2
    Can you share your camera settings ?
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

    Comment


    • #3
      When I closed the camera target off problem solved. the problem starts again when I turn it on again.I want to change my camera settings but my viewport doesnt respond.
      Attached Files
      http://facebook.com/Avisgrafik

      Comment


      • #4
        I guess your camera and the target are too close, please check it out
        Best regards,
        Jackie Teh
        --

        3ds Max 2023, V-Ray 7 [7.00.05 build 32980]
        AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
        Website: https://www.sporadicstudio.com
        Email: info@sporadicstudio.com
        YouTube: https://www.youtube.com/c/SporadicStudio

        Comment


        • #5
          the problem is not there.I try to create cameras in different scenes.
          Attached Files
          http://facebook.com/Avisgrafik

          Comment


          • #6
            Im experiencing a similar problem as well, altering the Vertical Tilt in the v-ray camera does not change at all in the viewport but when rendering its fine. Which is a little time consuming with running extra test renders to see if the camera view is correct to what Im trying to achieve.
            Cheers,
            -dave
            ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

            Comment


            • #7
              Hmm, can you clear the geometry and send me your scene only with the camera inside at peter.matanov@chaosgroup.com
              If it was that easy, it would have already been done

              Peter Matanov
              Chaos

              Comment


              • #8
                Originally posted by slizer View Post
                Hmm, can you clear the geometry and send me your scene only with the camera inside at peter.matanov@chaosgroup.com
                Im preparing to send the file shortly but on that I just noticed I had the main camera hidden through the display tab and when I uncheck hide cameras the viewport changes to the proper vertical shift on the camera and when I click the checkbox to hide it, the view changes again looking like there the vertical tilt was reset back to 0.0
                Cheers,
                -dave
                ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

                Comment


                • #9
                  Hi Peter, I just sent the file to you.
                  Cheers,
                  -dave
                  ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

                  Comment


                  • #10
                    new scene doin the same thing.
                    http://facebook.com/Avisgrafik

                    Comment


                    • #11
                      After talking to Peter this morning it looks like it could be a max problem where depending on if the camera is hidden or not will affect how it behaves in the viewport. Tolgahan, do your cameras change in the viewport if you try to hide and or unhide the camera?
                      Cheers,
                      -dave
                      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

                      Comment


                      • #12
                        Originally posted by tolgahan View Post
                        new scene doin the same thing.
                        Originally posted by Syclone1 View Post
                        After talking to Peter this morning it looks like it could be a max problem where depending on if the camera is hidden or not will affect how it behaves in the viewport. Tolgahan, do your cameras change in the viewport if you try to hide and or unhide the camera?
                        tolgahan can you send me a simple scene at peter.matanov@chaosgroup.com ? Maybe your case is different.
                        If it was that easy, it would have already been done

                        Peter Matanov
                        Chaos

                        Comment


                        • #13
                          I start to prepare.Sorry for my late replies.
                          http://facebook.com/Avisgrafik

                          Comment


                          • #14
                            I think I've got the same problem here. Both in 3.10.01 and 3.10.02, vray cameras with vertical tilt don't show the effect if cameras are hidden. Only tested in max 2014 so far. But it applies both to old and new empty scenes.

                            Comment


                            • #15
                              Originally posted by tzaar View Post
                              I think I've got the same problem here. Both in 3.10.01 and 3.10.02, vray cameras with vertical tilt don't show the effect if cameras are hidden. Only tested in max 2014 so far. But it applies both to old and new empty scenes.
                              Actually this is already fixed in the night builds. So it will be in the next service pack or even sooner..
                              If it was that easy, it would have already been done

                              Peter Matanov
                              Chaos

                              Comment

                              Working...
                              X