I'm working on an aerial where we see right to the mountains at the horizon (we were provided with a fully textured 100kmx100km model...) and the max fog distance ends up with the mountains nearly completely obscured. Is this a hard vray limit or can I change something in max to push it up?
My scene scale is in inches/displayed in metres, but the maximum fog distance caps out at 25,400m. I thought it had something to do with the distance from origin setting (25.4) but changing it doesn't raise the cap at all. If I could get it up to 40-50km that would be perfect.
I'm planning to render the background separately from the foreground so any lighting accuracy issues don't matter - i'm just trying to avoid converting between system units because it's always caused issues. FG/BG will be sharing forest objects, and all the fg architecture is built in inches.
My scene scale is in inches/displayed in metres, but the maximum fog distance caps out at 25,400m. I thought it had something to do with the distance from origin setting (25.4) but changing it doesn't raise the cap at all. If I could get it up to 40-50km that would be perfect.
I'm planning to render the background separately from the foreground so any lighting accuracy issues don't matter - i'm just trying to avoid converting between system units because it's always caused issues. FG/BG will be sharing forest objects, and all the fg architecture is built in inches.
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