When I use vray disp + phoenix ocean map + caustics I get a weird caustics pattern. Which doesn't seem like its supposed to happen. Given how "smooth" the water plane looks.
If I use a noise modifier I don't get this pattern at all even with a more rough surface look.
*edit* sorry I forgot to mention I'm using a standard spotlight to create the caustics. The large vray light + vray sphere light are not generating any caustics.
If I use a noise modifier I don't get this pattern at all even with a more rough surface look.
*edit* sorry I forgot to mention I'm using a standard spotlight to create the caustics. The large vray light + vray sphere light are not generating any caustics.
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