RT doesn't seem to render a helix with a bend modifier on it.
It will render a helix (viewport and renderer enabled etc.) without the modifier, it will render a line with a bend modifier.
However, this may be a max thing, because if you collapse the bend modifier and then convert the bent helix spline into a editable poly it disappears, which might explain the RT result.
Is this a known problem?
It will render a helix (viewport and renderer enabled etc.) without the modifier, it will render a line with a bend modifier.
However, this may be a max thing, because if you collapse the bend modifier and then convert the bent helix spline into a editable poly it disappears, which might explain the RT result.
Is this a known problem?
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