Announcement

Collapse
No announcement yet.

Standalone render without Global Illumination

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Standalone render without Global Illumination

    Hi, we are trying to render vrscenes exported from 3dsmax on our vray (maya) standalone linux farm.
    But we cannot find a way to disable Global Illumination with the vrscene exporter within 3dsmax. It always renders with Global Illumination.

    Best Regards,

    Robbert

  • #2
    Is this on any scene? Which V-Ray version?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      We are using 3dsmax 2015 with Vray 3.10.03 and V-Ray Standalone version 3.15.01

      Here's a sample of the first lines of our vrscene.
      For some reason it does not pick the regular render settings but the RT settings, which I cannot find a option to disable GI:

      /////////////////////////////////////////
      // Exported by V-Ray Plugins Exporter
      // V-Ray core version is 3.10.03 built at Jan 10 20:39:20 2015
      // Exported at Mon Feb 16 17:51:57 2015
      /////////////////////////////////////////


      // Frame at time 0

      SettingsRTEngine rtEngine_settings {
      trace_depth=5;
      gi_depth=3;
      cpu_bundle_size=192;
      cpu_samples_per_pixel=8;
      gpu_bundle_size=192;
      gpu_samples_per_pixel=8;
      coherent_tracing=0;
      stereo_mode=0;
      stereo_eye_distance=6.5;
      stereo_focus=2;
      opencl_texsize=512;
      opencl_resizeTextures=1;
      opencl_textureFormat=2;
      progressive_samples_per_pixel=1;
      undersampling=0;
      disable_render_elements=1;
      max_render_time=0;
      max_sample_level=0;
      noise_threshold=0;
      enable_mask=0;
      max_draw_interval=150;
      min_draw_interval=50;
      }

      Comment


      • #4
        Make sure that Engine Type is set to CPU from V-Ray RT settings, and GI is off from Vray Adv settings:
        Click image for larger version

Name:	GGwdH3K.jpg
Views:	1
Size:	44.3 KB
ID:	855346Click image for larger version

Name:	1tOLfhd.jpg
Views:	1
Size:	21.0 KB
ID:	855347
        V-Ray always uses GI if RT Engine is Cuda or OpenCL, that's why the exported scene is with enabled GI even if it is disabled from V-Ray ADV options.
        Svetlozar Draganov | Senior Manager 3D Support | contact us
        Chaos & Enscape & Cylindo are now one!

        Comment


        • #5
          You can enable/disable GI on already exported vrscenes from the following command:
          Click image for larger version

Name:	vYfasYE.jpg
Views:	1
Size:	164.4 KB
ID:	855348
          Svetlozar Draganov | Senior Manager 3D Support | contact us
          Chaos & Enscape & Cylindo are now one!

          Comment


          • #6
            Thank you, I'm going to try this out!

            Comment

            Working...
            X