All of a sudden, I have been having a lot of problems with 3ds crashing in the middle of a render. It will sometimes get to almost finishing, and it will crash. Sometimes it doesn't get very far. I have tried to tweak all kinds of stuff. This is happening with many different scenes, not just one. The scenes are not that complex. It will sometimes work if I render it at a small resolution. Sometimes it doesn't. I don't think I am running out of RAM. I have 32 GB installed and I have been watching the memory usage and it never comes close to running out. Anyone have any ideas on what I can do to fix this?
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3DS crashes during VRay render
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That happens quite often if you have materials in the scene that are not compatible with vray - sometimes render is fine and all of a suden the file becomes unrenderable. Good example would be revit geometry with asigned materials like Architectural/Mray ones etc. It is enough to have 1 object with that material to crash render even if that object is not visible.
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