Sorry for the long winded title.
This particular esoteric combination causes the light cache to hang indefinitely.
Attached is a snippet which recreates the issue.
Using 3dsmax 2014 with VRay 3.20.02 build #25882.
This particular esoteric combination causes the light cache to hang indefinitely.
Attached is a snippet which recreates the issue.
Code:
delete objects renderers.current = vray gi_on:on gi_primary_type:3 gi_secondary_type:3 t = teapot() addModifier t (normalModifier flip:on) t.material = vrayLightMtl texmap:(falloff type:3) opacity_texmap:(gradient_ramp()) max quick render
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