Hi guys...
For the moment i am using the last nightlies (3.25.01 from today: 25989) over 3d max 2016.
I'm testing some trees and EnviormentFog but when i put a falloff or a texture on the emission tab, the render it gets stuck, precisely on the progressive task. Nevertheless the Lightcache goes well.
Eny help or advice?
cheers
For the moment i am using the last nightlies (3.25.01 from today: 25989) over 3d max 2016.
I'm testing some trees and EnviormentFog but when i put a falloff or a texture on the emission tab, the render it gets stuck, precisely on the progressive task. Nevertheless the Lightcache goes well.
Eny help or advice?
cheers
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