I keep getting a strange render problem. Footage once it comes back from renderfarm looks like it has random frames that seem to do tiny zooms, almost like the FOV is being calculated slightly differently. This is happening across 4 different scenes I'm currently working on.
It's not a problem that seems to be localised to any particular render node or frame in the animation. Happens completely at random in the last two thirds of the scenes, about 50 frames out of 300 will enlarge slightly. Currently having to comb through each sequence, identify frames, re-submit them to render, then check those ones all came out ok, normally another 5-10 out of the 50 re-submitted will need to be re-submitted again.
Computer that I'm working on and renderfarm are all updated to Max 2016 and Vray 3.20.03.
Camera and target are smooth, no hidden key frames.
Irradiance Map and Light Cache have both been precalulated.
Dumped all render settings and re-created them.
Has anyone got any ideas on what is causing this?

Bex
It's not a problem that seems to be localised to any particular render node or frame in the animation. Happens completely at random in the last two thirds of the scenes, about 50 frames out of 300 will enlarge slightly. Currently having to comb through each sequence, identify frames, re-submit them to render, then check those ones all came out ok, normally another 5-10 out of the 50 re-submitted will need to be re-submitted again.
Computer that I'm working on and renderfarm are all updated to Max 2016 and Vray 3.20.03.
Camera and target are smooth, no hidden key frames.
Irradiance Map and Light Cache have both been precalulated.
Dumped all render settings and re-created them.
Has anyone got any ideas on what is causing this?

Bex
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