I've noticed that when running RT (CPU or CUDA) if you right click on a map in Material Editor, select "Change Material/Map Type" and then choose "Keep old map as sub-map?", Vray doesn't correctly show the new map in the frame buffer. The new map is shown as if there's nothing plugged in it until you click some property in the map. Please check the following video to understand better what I mean:
Vray_ChangeMapType_Bug_MP4.zip
Vray_ChangeMapType_Bug_MP4.zip
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