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RT doesn't show correctly changed maps

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  • RT doesn't show correctly changed maps

    I've noticed that when running RT (CPU or CUDA) if you right click on a map in Material Editor, select "Change Material/Map Type" and then choose "Keep old map as sub-map?", Vray doesn't correctly show the new map in the frame buffer. The new map is shown as if there's nothing plugged in it until you click some property in the map. Please check the following video to understand better what I mean:

    Vray_ChangeMapType_Bug_MP4.zip
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7
    AMD Ryzen 9 9950X 16-core
    64GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 565.90

  • #2
    Hi Alex,

    I just checked this problem and it seems to be fixed in the recent nightly builds. So we have to make sure this will be fixed for the next SP release.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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