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RT doesn't show correctly changed maps

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  • RT doesn't show correctly changed maps

    I've noticed that when running RT (CPU or CUDA) if you right click on a map in Material Editor, select "Change Material/Map Type" and then choose "Keep old map as sub-map?", Vray doesn't correctly show the new map in the frame buffer. The new map is shown as if there's nothing plugged in it until you click some property in the map. Please check the following video to understand better what I mean:

    Vray_ChangeMapType_Bug_MP4.zip
    Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
    AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2

  • #2
    Hi Alex,

    I just checked this problem and it seems to be fixed in the recent nightly builds. So we have to make sure this will be fixed for the next SP release.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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