I'm trying to use Vray Instancer with 2,000,000 particles and a 10 poly object to be instanced but it takes... at least 4-5 minutes with a single thread cranking away to render. By comparison the PFlow Shape instancer is nearly instantaneous and the entire render is often done sooner than the instancer. Is the instancer not multi-threaded?
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Vray instancer very slow with lots of particle
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